Difference between revisions of "Street Fighter EX3/Dhalsim"

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(Normal Moves)
(Special Moves)
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'''Yoga Fire'''
 
'''Yoga Fire'''
 
*Quarter Circle Forward + Punch
 
*Quarter Circle Forward + Punch
 +
**'''Damage''':17
  
 
'''Yoga Flame'''
 
'''Yoga Flame'''
 
*Quarter Circle Back + Punch
 
*Quarter Circle Back + Punch
 +
**'''Damage''':26
  
 
'''Yoga Blast'''
 
'''Yoga Blast'''
Line 41: Line 43:
 
'''Yoga Catch'''
 
'''Yoga Catch'''
 
*Quarter Circle Forward + Kick
 
*Quarter Circle Forward + Kick
 +
**'''Damage''':35
  
 
'''Yoga Contact'''
 
'''Yoga Contact'''
 
*(When Yoga Catch connects)Kick
 
*(When Yoga Catch connects)Kick
 +
**'''Damage''':N/A
  
 
'''Yoga Fake'''
 
'''Yoga Fake'''
 
*(When Yoga Catch connects)Quarter Circle Forward + All three Kicks
 
*(When Yoga Catch connects)Quarter Circle Forward + All three Kicks
 +
**'''Damage''':N/A
  
 
==Super Move==
 
==Super Move==

Revision as of 05:49, 29 May 2008

Introduction

Moves List

Normal Moves

Throws

Yoga Smash

  • LP+LK
    • Damage:20-25

Yoga Throw

  • Back + LP+LK
    • Damage:35

Command Moves

Yoga Shock

  • MP+MK
    • Damage:17

Drill Heading

  • (In Air)Down + HP
    • Damage:20

Drill Kick

  • (In Air)Down + Kick
    • Damage:14

Yoga Teleport

  • Forward, Down, Down-Forward + All three Punches or all three Kicks
    • To teleport backward: Back, Down, Down-Back + All three Punches or all three Kicks

Special Moves

Yoga Fire

  • Quarter Circle Forward + Punch
    • Damage:17

Yoga Flame

  • Quarter Circle Back + Punch
    • Damage:26

Yoga Blast

  • Quarter Circle Back + Kick

Yoga Catch

  • Quarter Circle Forward + Kick
    • Damage:35

Yoga Contact

  • (When Yoga Catch connects)Kick
    • Damage:N/A

Yoga Fake

  • (When Yoga Catch connects)Quarter Circle Forward + All three Kicks
    • Damage:N/A

Super Move

Yoga Drill Kick

  • (In Air)Double Quarter Circle Forward + Kick
    • Can control arc of attack by pressing Up or Down

Yoga Legend

  • Double Quarter Circle Back + Kick

Meteor Combo

Yoga Inferno

  • Double Quarter Circle Forward + All three Punches

The Basics

Advanced Strategy

Match-Ups