Super Smash Bros. Melee/Donkey Kong

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Revision as of 05:22, 5 September 2011 by Keith Ngwa (Talk | contribs)

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Introduction

He is currently 15th on the tier list in the D tier. Donkey Kong, true to being a heavyweight, is tough to KO, which is also aided by his fast falling speed. Donkey Kong is also very powerful in his attacks, and he has excellent range to boot. He is also perhaps surprisingly fast for a heavyweight, and his jumping prowess is also surprisingly good. Donkey Kong also had plenty of options available for him to combo others, aided by his high air speed. However, Donkey Kong himself is easy to combo due to his large frame, and his recovery gives little vertical distance and has no options for extending it; this also makes him extremely vulnerable to meteor smashes and spikes.

"A" Moves Analysis

"B" Moves List

Move Analysis

Combos

Frame Data

Strategies

Overview

Zoning

Character Specific

Additional Note

Match-ups

Serious Advantage Match-ups

Advantage Match-ups

Fair Match-ups

Disadvantage Match-ups

Serious Disadvantage Match-ups