Super Smash Bros. Melee/Ice Climbers

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They rank 8th on the tier list (in the B tier), highly accredited to the usage of Wobbling and Desynching and the fact that the fighter is literally "two-in-one", which helps the climbers rack up damage, combo, and KO opponents; this gives the Ice Climbers one of the best grab games in Melee. Additionally, good players can quickly rack up damage with the two, and they have good approach options on the ground, due to disjointed hitboxes and two decent projectiles. The two also have a very long and floaty wavedash, aiding their approach tremendously. The Ice Climbers, however, have a poor air game, and their floatiness causes them to be vulnerable to juggling and combos.

"A" Moves Analysis

"B" Moves List

Move Analysis


Frame Data




Character Specific

Additional Note


Serious Advantage Match-ups

Roy, Kirby, Pichu

Advantage Match-ups

Shiek, Pikachu, Mario, DK, Y.Link, Mew2, Yoshi, G&W, Ness, Bowser

Fair Match-ups

Falco, C.Falcon, Doc, Link, Luigi, Zelda

Disadvantage Match-ups

Fox, Puff, Marth, Ganon, Samus

Serious Disadvantage Match-ups