Super Smash Bros. Melee/Mario

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Mario appears on rank 13 in the D tier on the current tier list, placing him in the center, along with his brother Luigi and two places below his clone of Dr. Mario. Mario acts as a well-rounded character, with average weight, falling speed and other such attributes. Mario has some good comboing ability, and he has a very versatile grab game, with a powerful back throw that can lead to gimps and an up and down throw that can chaingrab. Mario also is a decent edgeguarder, with Fireball (a solid projectile), and his cape which can easily and efficiently gimp almost every other character's recovery. However, Mario lacks a reliable finisher, and his recovery is decidedly average, though he can extend it with his cape and wall jumps. Despite this, Mario is still easily gimped and can't recover if he is knocked too far away from the stage.

"A" Moves Analysis

"B" Moves List

Move Analysis


Frame Data




Character Specific

Additional Note


Serious Advantage Match-ups

Advantage Match-ups

Fair Match-ups

Disadvantage Match-ups

Serious Disadvantage Match-ups