Template:KI2013FrameDataGlanceHeader

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|- ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name ! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Input ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Blowout ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Shadow
On Hit ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit
Level ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel-
ability ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv
On Hit ! style="width:50px; color:black; background-color:orange; border-width: 3px 3px 3px 1px" align="center" | Adv On
Block ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Properties