Template:KaraThrow

From Shoryuken Wiki!
Revision as of 01:50, 1 June 2007 by James McCloud (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A kara-throw is cancelling a normal move into a throw before the normal technique executes.

To grasp what it is you're supposed to be seeing after a successful Kara-Throw, watch the feet of your character. If you see dust appear around them, and visually see the sprite move forward, you have successfully performed a Kara-Throw.

Kara-Throw's are given merit by the distance covered in that short movement. The further that distance, the better, as you will be able to grab opponent from far further away than normal.

If you cannot see your character move forward, it is possible that you are:

  • Using the wrong normal

OR

  • The character you are using has no viable kara-throw techniques.