Difference between revisions of "Template:SGNumpad"

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|}
 
|}
  
* Square brackets [ ] indicate the motion / button is held down
+
{| class="wikitable"
* Inverse square ] [ brackets indicate the motion / button is released
+
! style="background-color:#262e32;" | Abbreviation
 
+
! style="background-color:#262e32;" | Meaning
 
+
{| style="border:1px solid #262E32" cellpadding="0" cellspacing="0"  width="300"
+
|- style="background:#262E32; font-size:7pt; font-weight:bold; color:white; vertical-align:middle"
+
| style="padding-left:5px" width="20%" | Visual || width="20%" | Notation
+
 
|-
 
|-
| style="padding-left:5px" | {{#motion: qcf}} || 236
+
| (N)
 +
| Multi-hit move hits only X times. Omitted if all hits are used.
 
|-
 
|-
| style="padding-left:5px" | {{#motion: qcb}} || 214
+
| xN
 +
| Normal that chains into itself pressed N times
 
|-
 
|-
| style="padding-left:5px" | {{#motion: dp}} || 623
+
| (N)
 +
| Multi-hit move hits only X times. Omitted if all hits are used.
 
|-
 
|-
| style="padding-left:5px" | {{#motion: rdp}} || 421
+
| [X]
 +
| Hold down X
 
|-
 
|-
| style="padding-left:5px" | {{#motion: [ b ] , f}} || [4]6
+
| ]X[
 +
| Release X
 
|-
 
|-
| style="padding-left:5px" | {{#motion: [ d ] , u}} || [2]8
+
| !X
 +
| X triggers a burst
 
|-
 
|-
| style="padding-left:5px" | {{#motion: 360}} || 360
+
| OTG
 +
| Following move hits off the ground, after a red bounce
 +
|-
 +
| sj
 +
| Super jump
 +
|-
 +
| dj
 +
| Double jump
 +
|-
 +
| jc
 +
| Jump cancel
 +
|-
 +
| dj
 +
| Double jump
 +
|-
 +
| ADC
 +
| Airdash cancel
 +
|-
 +
| IAD
 +
| Instant airdash
 +
|-
 +
| 236
 +
| {{#motion: qcf}}
 +
|-
 +
| 214
 +
| {{#motion: qcb}}
 +
|-
 +
| 623
 +
| {{#motion: dp}}
 +
|-
 +
| 421
 +
| {{#motion: rdp}}
 +
|-
 +
| [4]6
 +
| {{#motion: b (hold for 35 frames), f}}
 +
|-
 +
| [2]8
 +
| {{#motion: d (hold for 35 frames), u}}
 +
|-
 +
| 360
 +
| {{#motion: 360}}
 
|}
 
|}

Revision as of 03:56, 3 July 2019

 
 = 
7 8 9
4 5 6
1 2 3
Abbreviation Meaning
(N) Multi-hit move hits only X times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
(N) Multi-hit move hits only X times. Omitted if all hits are used.
[X] Hold down X
]X[ Release X
 !X X triggers a burst
OTG Following move hits off the ground, after a red bounce
sj Super jump
dj Double jump
jc Jump cancel
dj Double jump
ADC Airdash cancel
IAD Instant airdash
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
[4]6 B.png (hold for 35 frames), F.png
[2]8 D.png (hold for 35 frames), U.png
360 360.png