The King of Fighters '98/Kim

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Introduction

Gameplay Overview

Combos

In-depth Analysis

Normal Throws

b or f + C - Kim does a spinning slam with his feet. Breakable, unrollable, back turned.

b or f + D - Kim tosses the opponent backwards with his legs.

Both throws set up for back turned crossups so use whichever offers the more favorable positioning.

Normal Moves

Standing A -

Standing D -

Close Standing C -

Crouching A -

Crouching B -

Crouching C -

Crouching D -

Jumping A -

Jumping D -

Jumping CD -

Command Normals

f + A -

f + B -

Special Moves

Sanren Geki (qcb + P x 3) -

Hangetsu Zan (qcb + K) -

Haki Kyaku (d, d + K) -

Hishou Kyaku (In air, qcf + K) -

Ryuusei Raku (Charge b, f + K) -

Kuu Sajin (Charge d, u + P) -

Hien Zan (Charge d, u + K) -

Desperation Moves

Hou'ou Kyaku (qcb, db, f + K) -

Hou'ou Tenbu Kyaku (In air, qcf x 2 + K) -