Difference between revisions of "The King of Fighters XIII/Game Elements/Character Select Screen"

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==Character Selection==
 
==Character Selection==
  
Select your control layout; 'box' style which has punches on top, kicks on bottom (Street Fighter style), or NeoGeo style of ABCD.
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Before allowing character selection, KOF XIII offers players two options of button layout.
  
Pick characters.
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*The first layout is box-shaped, with both Punch attacks on the top row with both Kicks below. This configuration is similar to the layout found in Street Fighter games.
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**'''[A] [C]'''
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**'''[B] [D]'''
  
Select colors.
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*The second style layout is the classic NeoGeo control scheme. The buttons are arranged in alphabetical order and is arguably more ergonomic as each button can covered at all times by a different finger.
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**'''[B] [C] [D]'''
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**'''[A]'''
  
???
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Select whichever style works easiest.
  
Chisel Gravestones.
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Afterwards, players choose three characters to form a team.

Revision as of 20:21, 3 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png


Character Selection

Before allowing character selection, KOF XIII offers players two options of button layout.

  • The first layout is box-shaped, with both Punch attacks on the top row with both Kicks below. This configuration is similar to the layout found in Street Fighter games.
    • [A] [C]
    • [B] [D]
  • The second style layout is the classic NeoGeo control scheme. The buttons are arranged in alphabetical order and is arguably more ergonomic as each button can covered at all times by a different finger.
    • [B] [C] [D]
    • [A]

Select whichever style works easiest.

Afterwards, players choose three characters to form a team.