The King of Fighters XIII/Game Elements/Character Select Screen

From Shoryuken Wiki!
Revision as of 20:25, 3 July 2011 by Andrew Welker (Talk | contribs)

Jump to: navigation, search
The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png


Character Selection

Before allowing character selection, KOF XIII offers players two options of button layout.

  • The first layout is box-shaped, with both Punch attacks on the top row with both Kicks below. This configuration is similar to the layout found in Street Fighter games.
    • [A] [C]
    • [B] [D]
  • The second style layout is the classic NeoGeo control scheme. The buttons are arranged in alphabetical order similar to one of the layouts from BlazBlue: Continuum Shift. While arguably more ergonomic than the 'box' layout as each button can covered at all times by a different finger, the deciding factor should be which control scheme feels more natural to a player.
    • [B] [C] [D]
    • [A]

Afterwards, players choose three characters to form a team.