Difference between revisions of "The King of Fighters XIII/Game Elements/Hyperdrive Meter"

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====Hyperdrive Meter====
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{{KOFXIIIHeader}}
  
New to KOF XIII is the Hyperdrive Meter (HD Meter), the thin blue bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.
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==Hyperdrive Meter==
  
HD Meter has three uses; using half a bar for [[The King of Fighters XIII/Systems/Meter Attacks: Drive Cancels| Drive Cancels]], using the entire bar to enter [[The King of Fighters XIII/Systems/Meter Attacks: Hyperdrive Mode| Hyperdrive Mode]], and using the entire bar or remaining Hyperdrive Mode to use a [[The King of Fighters XIII/Systems/Meter Attacks: Neomax | Neomax ]].
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New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin green bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.
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HD Meter has three uses; using half a bar for [[The King of Fighters XIII/Systems/Meter Attacks: Drive Cancels| Drive Cancels]], using the entire bar to enter [[The King of Fighters XIII/Systems/Meter Attacks: Hyperdrive Mode| Hyperdrive Mode]], and using the entire bar or remaining bar when in Hyperdrive Mode to use a [[The King of Fighters XIII/Systems/Meter Attacks: Neomax | Neomax ]].

Revision as of 11:02, 3 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png


Hyperdrive Meter

New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin green bar sitting atop of the orange Super Meter gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.

HD Meter has three uses; using half a bar for Drive Cancels, using the entire bar to enter Hyperdrive Mode, and using the entire bar or remaining bar when in Hyperdrive Mode to use a Neomax .