Difference between revisions of "The King of Fighters XIII/Mature"

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=== Combos ===
 
=== Combos ===
 
====0 Bar, 0% Drive====
 
====0 Bar, 0% Drive====
*cr.B cr.A qcb + C x3 (184, 11)
+
*''cr.B cr.A xx qcb+C x3'' -184, 11
*(jump attack) cl.C qcb+ C x3 (210, 17)
+
*''(jump attack) cl.C xx qcb+C x3'' -210, 17
  
====0 Bar, 100% Drive====
+
====0 Bar, 50% Drive====
*cr.B cr.A qcb + C x3 (DC) qcb+B (DC) qcb + C x3 (247, 32)
+
*''cr.B cr.A xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C''
*cl.C qcb + C x3 (DC) qcb+B (DC) qcb + C x3 (269, 25)
+
*''cl.C xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C'' -302, 45
 +
The close C followup only works in the corner.
  
 
====1 Bar, 0% Drive====
 
====1 Bar, 0% Drive====
*cr.B cr.A 2x qcf + P (225, 12 )
+
*''(jump attack) cl.C xx qcb+BD, cl.C xx dp+A~A''
*(jump attack) cr.C qcb, hcf + K  (279, 17)
+
  
====1 Bar 50% Drive====
+
====2 Bar 0% Drive====
*cr.B cr.A qcb + C x3 (SC) 2x qcf + P (309, 20)
+
*''(jump attack) cl.C xx qcb+BD, cl.C xx qcb+BD, cl.C xx dp+A~A''
*(jump attack) cl.C qcb+ C x3 (SC) 2x qcf + P (338, 15)
+
  
 
=== Basic Strategy ===
 
=== Basic Strategy ===

Revision as of 22:50, 30 June 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Mature

KOFXIII-Mature Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
Kof.lp.png
25
Chaincancel.png Cancel.png
Standing Light Kick
Kof.lk.png
30
Low.png Cancel.png
Close Light Kick
Kof.lk.png
1st hit: 10
2nd hit: 22
Cancel.png
1st hit: Low.png
Standing Heavy Punch
Kof.sp.png
80
Cancel.png
Close Heavy Punch
Kof.sp.png
70
Cancel.png
Standing Heavy Kick
Kof.sk.png
80
Close Heavy Kick
Kof.sk.png
70
Cancel.png
Crouching Light Punch
D.png + Kof.lp.png
25
Chaincancel.png Cancel.png
Crouching Light Kick
D.png + Kof.lk.png
30
Low.png Chaincancel.png
Crouching Heavy Punch
D.png + Kof.sp.png
70
Cancel.png
Crouching Heavy Kick
D.png + Kof.sk.png
80
Low.png Softknockdown.png Cancel.png
Blowback Attack
Kof.sp.png + Kof.sk.png
75
Softknockdown.png Specialcancel.png
Jumping Light Punch
air Kof.lp.png
Jump: 45
Hop: 40
High.png
Jumping Light Kick
air Kof.lk.png
Jump: 45
Hop: 40
High.png
Jumping Heavy Punch
air Kof.sp.png
Jump: 72
Hop: 70
High.png
Jumping Heavy Kick
air Kof.sk.png
Jump: 70
Hop: 68
High.png
Jumping Blowback Attack
air Kof.sp.png + Kof.sk.png
Jump: 90
Hop: 80
Softknockdown.png

Throw

Name
Command
Damage
Special Properties (glossary)
Deathblow
F.png or B.png + Kof.sp.png or Kof.sk.png (while close)
100
Throw.png Softknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Death Row
Qcb.png + P.png x3
Ex.png : Qcb.png + Kof.lp.png + Kof.sp.png , Qcb.png + P.png x4
P.png : 20x3, 20x3, 20x3
Ex.png : 40x4, 50
Softknockdown.png Drivecancel.png
Metal Massacre
Qcb.png + K.png
Kof.lk.png : 35x2
Kof.sk.png : 35x3
ex: 50x4
Drivecancel.png
Ebony Tears
Qcf.png Hcb.png + P.png
P.png : 70
Ex.png : 60x3
Softknockdown.png
Despair
Dp.png + P.png
P.png : --
Ex.png : 140
Ex.png : Startupinv.png Softknockdown.png
Tsuika
Despair, then P.png
80
Softknockdown.png

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Nocturnal Lights
Qcf.png Qcf.png + P.png
P.png : 1st till 4th hit: 20x4
5th hit: 100
Ex.png : 1st till 4th hit: 20x4
5th till 7th hit: 30x3
8th till 10th hit: 50x3
Startupinv.png Softknockdown.png Maxcancel.png
Heaven's Gate
Qcb.png Hcf.png + K.png
1st hit: 0
2nd hit: 220
Startupinv.png Hardknockdown.png Maxcancel.png
Awakening Blood
Qcb.png Hcf.png + Kof.lp.png + Kof.sp.png
450
High.png Hardknockdown.png

Apprentice Combos

Strategy

Tips and Tricks

Combos

0 Bar, 0% Drive

  • cr.B cr.A xx qcb+C x3 -184, 11
  • (jump attack) cl.C xx qcb+C x3 -210, 17

0 Bar, 50% Drive

  • cr.B cr.A xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C
  • cl.C xx qcb+C x3 (DC) qcb+D, qcb+C x3, cl.C -302, 45

The close C followup only works in the corner.

1 Bar, 0% Drive

  • (jump attack) cl.C xx qcb+BD, cl.C xx dp+A~A

2 Bar 0% Drive

  • (jump attack) cl.C xx qcb+BD, cl.C xx qcb+BD, cl.C xx dp+A~A

Basic Strategy

Advanced Strategy

Frame Data