Difference between revisions of "The King of Fighters XIII/Shen"

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m (Desperation Moves)
(Move List)
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{{KOFXIIIMoveListHeader}}
 
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Standing Light Punch | lp | 25 | rapidfire}}
+
{{MoveListRow | Standing Light Punch | kof.lp | 25 | chaincancel cancel}}
{{MoveListRow | Standing Light Kick | lk | 30 | nocancel}}
+
{{MoveListRow | Standing Light Kick | kof.lk | 30 |}}
{{MoveListRow | Standing Heavy Punch | hp | 80 | supercancel}}
+
{{MoveListRow | Standing Heavy Punch | kof.sp | 80 | supercancel}}
{{MoveListRow | Close Heavy Punch | hp | 70 |}}
+
{{MoveListRow | Close Heavy Punch | kof.sp | 70 | cancel}}
{{MoveListRow | Standing Heavy Kick | hk | 70 | nocancel}}
+
{{MoveListRow | Standing Heavy Kick | kof.sk | 70 |}}
{{MoveListRow | Close Heavy Kick | hk | 80 | }}
+
{{MoveListRow | Close Heavy Kick | kof.sk | 80 | cancel}}
{{MoveListRow | Crouching Light Punch | d + lp | 25 | rapidfire}}
+
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | chaincancel cancel}}
{{MoveListRow | Crouching Light Kick | d + lk | 30 | low }}
+
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low cancel}}
{{MoveListRow | Crouching Heavy Punch | d + hp | 70 |}}
+
{{MoveListRow | Crouching Heavy Punch | d + kof.sp | 70 | cancel}}
{{MoveListRow | Crouching Heavy Kick | d + hk | 80 | low softknockdown}}
+
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown cancel}}
{{MoveListRow | Blowback Attack | hp + hk | 75 | softknockdown}}
+
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Jumping Light Punch | air lp | Jump: 45<br>Hop: 40 | high}}
+
{{MoveListRow | Jumping Light Punch | air kof.lp | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Light Kick | air lk | Jump: 45<br>Hop: 40 | high}}
+
{{MoveListRow | Jumping Light Kick | air kof.lk | Jump: 45<br>Hop: 40 | high}}
{{MoveListRow | Jumping Heavy Punch | air hp | Jump: 72<br>Hop: 70 | high}}
+
{{MoveListRow | Jumping Heavy Punch | air kof.sp | Jump: 72<br>Hop: 70 | high}}
{{MoveListRow | Jumping Heavy Kick  | air hk  | Jump: 70<br>Hop: 68 | high}}
+
{{MoveListRow | Jumping Heavy Kick  | air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Blowback Attack | air hp + hk | Jump: 90<br>Hop: 80 | softknockdown}}
+
{{MoveListRow | Jumping Blowback Attack | air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown}}
 
{{MoveListFooter}}
 
{{MoveListFooter}}
  
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{{KOFXIIIMoveListHeader}}
 
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Fusenkyaku| f + lk | 65 |}}
+
{{MoveListRow | Fusenkyaku| f + kof.lk | 65 | specialcancel}}
 
{{MoveListFooter}}
 
{{MoveListFooter}}
  
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{{KOFXIIIMoveListHeader}}
 
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Kokakugeki | f or b + hp or hk (while close) | 1st hit: 33<br>2nd hit: 33<br>3rd hit: 40 | throw softknockdown}}
+
{{MoveListRow | Kokakugeki | f or b + kof.sp or kof.sk (while close) | 1st hit: 33<br>2nd hit: 33<br>3rd hit: 40 | throw softknockdown}}
 
{{MoveListFooter}}
 
{{MoveListFooter}}
  
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{{KOFXIIIMoveListHeader}}
 
{{KOFXIIIMoveListHeader}}
{{MoveListRow | Gekiken | qcf + P | lp : 65<br> hp : 70<br> ex : 100 | drivecancel <br> ex : armored}}
+
{{MoveListRow | Gekiken | qcf + P | kof.lp : 65<br> kof.sp : 70<br> ex : 100 | drivecancel <br> ex : armored}}
 
{{MoveListRow |
 
{{MoveListRow |
:Gekiken! | hp Gekiken then hold | Charged lv. 1: 80<br>Charged lv. 2: 85<br>Charged lv. 3: 200 | drivecancel <br>Charged lv. 3: guardcrush crumple}}
+
:Gekiken! | kof.sp Gekiken then hold | Charged lv. 1: 80<br>Charged lv. 2: 85<br>Charged lv. 3: 200 | drivecancel <br>Charged lv. 3: guardcrush crumple}}
 
{{MoveListRow |
 
{{MoveListRow |
 
:Gekiken (Feint) | Gekiken! charge then k | 0 | }}
 
:Gekiken (Feint) | Gekiken! charge then k | 0 | }}
{{MoveListRow | Fukkogeki | qcb + lp | lp : 60<br> ex : 70| high}}
+
{{MoveListRow | Fukkogeki | qcb + kof.lp | kof.lp : 60<br> ex : 70| high}}
 
{{MoveListRow |
 
{{MoveListRow |
:Koryugeki | Fukkogeki then qcf + lp | lp : 50<br> ex : 80| drivecancel}}
+
:Koryugeki | Fukkogeki then qcf + kof.lp | kof.lp : 50<br> ex : 80| drivecancel}}
 
{{MoveListRow | Danken | hcb f + p | 120 | throw <br> ex : crumple}}
 
{{MoveListRow | Danken | hcb f + p | 120 | throw <br> ex : crumple}}
{{MoveListRow | Danken (Reflect) | qcb + hp | 0 | reflect}}
+
{{MoveListRow | Danken (Reflect) | qcb + kof.sp | 0 | reflect}}
{{MoveListRow | Tenrenken | qcf + k | lk : 50<br> hk : 70<br> ex (close range) 1st hit till 2nd hit: 55x2<br> ex (far range): 1st hit: 50<br>2nd hit: 55 | drivecancel <br> ex : juggle}}
+
{{MoveListRow | Tenrenken | qcf + k | kof.lk : 50<br> kof.sk : 70<br> ex (close range) 1st hit till 2nd hit: 55x2<br> ex (far range): 1st hit: 50<br>2nd hit: 55 | drivecancel}}
 
{{MoveListFooter}}
 
{{MoveListFooter}}
  
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{{KOFXIIIMoveListHeader}}
 
{{KOFXIIIMoveListHeader}}
 
{{MoveListRow | Tatsu: Gekiken | qcf qcf + p | p : 220<br> ex : 320 | maxcancel}}
 
{{MoveListRow | Tatsu: Gekiken | qcf qcf + p | p : 220<br> ex : 320 | maxcancel}}
{{MoveListRow | Bakushin | hp ~ lp ~ lk ~ hp | 240 | Requires 2 Stocks. 30% Damage increase maxcancel}}
+
{{MoveListRow | Bakushin | kof.sp ~ kof.lp ~ kof.lk ~ kof.sp | 240 | Requires 2 Stocks. 30% Damage increase maxcancel}}
{{MoveListRow | Tenshou Bakushingeki | qcf hcb + AC | 1st hit: 200<br>2nd hit: 250 | | level3}}
+
{{MoveListRow | Tenshou Bakushingeki | qcf hcb + kof.lp + kof.sp | 1st hit: 200<br>2nd hit: 250 | | level3}}
 
{{MoveListFooter}}
 
{{MoveListFooter}}
  

Revision as of 15:13, 30 June 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Shen

KOFXIII-Shen Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
Kof.lp.png
25
Chaincancel.png Cancel.png
Standing Light Kick
Kof.lk.png
30
Standing Heavy Punch
Kof.sp.png
80
Supercancel.png
Close Heavy Punch
Kof.sp.png
70
Cancel.png
Standing Heavy Kick
Kof.sk.png
70
Close Heavy Kick
Kof.sk.png
80
Cancel.png
Crouching Light Punch
D.png + Kof.lp.png
25
Chaincancel.png Cancel.png
Crouching Light Kick
D.png + Kof.lk.png
30
Low.png Cancel.png
Crouching Heavy Punch
D.png + Kof.sp.png
70
Cancel.png
Crouching Heavy Kick
D.png + Kof.sk.png
80
Low.png Softknockdown.png Cancel.png
Blowback Attack
Kof.sp.png + Kof.sk.png
75
Softknockdown.png Specialcancel.png
Jumping Light Punch
air Kof.lp.png
Jump: 45
Hop: 40
High.png
Jumping Light Kick
air Kof.lk.png
Jump: 45
Hop: 40
High.png
Jumping Heavy Punch
air Kof.sp.png
Jump: 72
Hop: 70
High.png
Jumping Heavy Kick
air Kof.sk.png
Jump: 70
Hop: 68
High.png
Jumping Blowback Attack
air Kof.sp.png + Kof.sk.png
Jump: 90
Hop: 80
Softknockdown.png

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Fusenkyaku
F.png + Kof.lk.png
65
Specialcancel.png

Throw

Name
Command
Damage
Special Properties (glossary)
Kokakugeki
F.png or B.png + Kof.sp.png or Kof.sk.png (while close)
1st hit: 33
2nd hit: 33
3rd hit: 40
Throw.png Softknockdown.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Gekiken
Qcf.png + P.png
Kof.lp.png : 65
Kof.sp.png : 70
Ex.png : 100
Drivecancel.png
Ex.png : Armored.png
Gekiken!
Kof.sp.png Gekiken then hold
Charged lv. 1: 80
Charged lv. 2: 85
Charged lv. 3: 200
Drivecancel.png
Charged lv. 3: guardcrush Crumple.png
Gekiken (Feint)
Gekiken! charge then K.png
0
Fukkogeki
Qcb.png + Kof.lp.png
Kof.lp.png : 60
Ex.png : 70
High.png
Koryugeki
Fukkogeki then Qcf.png + Kof.lp.png
Kof.lp.png : 50
Ex.png : 80
Drivecancel.png
Danken
Hcb.png F.png + P.png
120
Throw.png
Ex.png : Crumple.png
Danken (Reflect)
Qcb.png + Kof.sp.png
0
reflect
Tenrenken
Qcf.png + K.png
Kof.lk.png : 50
Kof.sk.png : 70
Ex.png (close range) 1st hit till 2nd hit: 55x2
Ex.png (far range): 1st hit: 50
2nd hit: 55
Drivecancel.png

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Tatsu: Gekiken
Qcf.png Qcf.png + P.png
P.png : 220
Ex.png : 320
Maxcancel.png
Bakushin
Kof.sp.png ~ Kof.lp.png ~ Kof.lk.png ~ Kof.sp.png
240
Requires 2 Stocks. 30% Damage increase Maxcancel.png
Tenshou Bakushingeki
Qcf.png Hcb.png + Kof.lp.png + Kof.sp.png
1st hit: 200
2nd hit: 250

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Frame Data