Difference between revisions of "UNKNOWN (EFZ)"

From Shoryuken Wiki!
Jump to: navigation, search
(Updating template)
(Adding move data and translations.)
Line 7: Line 7:
 
UNKNOWN is actually a character from ''ONE'', a visual novel produced by ''Tactics'' in 1998.  Her resemblence to a younger Mizuka is positively uncanny.  During ''ONE'', she gets to meet Kouhei again in the world of eternity...
 
UNKNOWN is actually a character from ''ONE'', a visual novel produced by ''Tactics'' in 1998.  Her resemblence to a younger Mizuka is positively uncanny.  During ''ONE'', she gets to meet Kouhei again in the world of eternity...
  
'''Stage:''' World of Eternity
+
'''Stage:''' World of Eternity (永遠の世界)
 +
 
 +
'''BGM:''' Eternity (永遠)
 +
 
 +
== Character-Specific Notes ==
 +
 
 +
* UNKNOWN is able to air jump once, and air dash/backstep once.  Once Misuzu has air dashed/backstepped, she cannot perform any more air jumps.
 +
* UNKNOWN's ground dash has some unique properties.  First, her dash ignores the opponent's body completely, allowing her to dash through the opponent as if she was not there.  Secondly, UNKNOWN disappears soon after her dash starts, and reappears as soon as her dash stops.  While she is invisible, she cannot be hit by any attacks.
  
 
== Normal Moves ==
 
== Normal Moves ==
Line 17: Line 24:
 
! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel
 
! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel
 
|-
 
|-
| 5A || ? || ? || ? || ? || ? || ?
+
| 5A || 1 || 180 || Ground || Yes || Yes || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 2A || ? || ? || ? || ? || ? || ?
+
| 2A || 1 || 200 || Low || Yes || Yes || Yes
 
|-
 
|-
| j.A || ? || ? || ? || ? || ? || ?
+
| j.A || 1 || 220 || High/Air || Yes || Yes || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 66A || ? || ? || ? || ? || ? || ?
+
| 66A || 1 || 250 || Ground || Yes || No || Yes
 
|-
 
|-
| 662A || ? || ? || ? || ? || ? || ?
+
| 662A || 1 || 200 || Low || Yes || No || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 5B || ? || ? || ? || ? || ? || ?
+
| 5B || 1 || 440 || Ground || Yes || No || Yes
 
|-
 
|-
| 5B (close) || ? || ? || ? || ? || ? || ?
+
| 5B (close) || 1 || 420 || Ground || Yes || Yes || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 2B || ? || ? || ? || ? || ? || ?
+
| 2B || 1 || 410 || Low || Yes || Yes || Yes
 
|-
 
|-
| j.B || ? || ? || ? || ? || ? || ?
+
| j.B || 1 || 430 || High/Air || Yes || Yes || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 66B || ? || ? || ? || ? || ? || ?
+
| 66B || 1 || 440 || Ground || Yes || Yes (No if guarded) || Yes
 
|-
 
|-
| 662B || ? || ? || ? || ? || ? || ?
+
| 662B || 1 || 410 || Low || Yes || Yes (No if guarded) || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 5C || ? || ? || ? || ? || ? || ?
+
| 5C || 1 || 610 || Ground || Yes || Yes (No if guarded) || Yes
 
|-
 
|-
| 2C || ? || ? || ? || ? || ? || ?
+
| 2C || 1 || 620 || Low || Yes || Yes (No if guarded) || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| j.C || ? || ? || ? || ? || ? || ?
+
| j.C || 3 || 635 || High/Air || Yes || Yes || Yes
 
|-
 
|-
| 66C || ? || ? || ? || ? || ? || ?
+
| 66C || 1 || 600 || Ground || Yes || No || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 662C || ? || ? || ? || ? || ? || ?
+
| 662C || 0 || N/A || N/A || Yes || Yes || Yes
 
|-
 
|-
| Throw || ? || ? || ? || ? || ? || ?
+
| Throw || 2 || 800 || Throw || No || No || No
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| j.Throw || ? || ? || ? || ? || ? || ?
+
| j.Throw || 1 || 100 || Air Throw || No || No || No
 
|-
 
|-
 
| colspan=7 style="background:#D0FFD0" | '''[TRANSLATION NEEDED] (とんでって)'''
 
| colspan=7 style="background:#D0FFD0" | '''[TRANSLATION NEEDED] (とんでって)'''
 
|-
 
|-
| j.6C || ? || ? || ? || ? || ? || ?
+
| j.6C || 1 || 600 || High/Air || Yes || Yes || Yes
 
|-
 
|-
 
| colspan=7 style="background:#D0FFD0" | '''Flight''' [Requires RF Gauge]
 
| colspan=7 style="background:#D0FFD0" | '''Flight''' [Requires RF Gauge]
 
|-
 
|-
| S || ? || ? || ? || ? || ? || ?
+
| S || 0 || N/A || N/A || No || No || No
 
|}
 
|}
  
Line 65: Line 72:
  
 
'''Standing Weak''' (5A)
 
'''Standing Weak''' (5A)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Crouching Weak''' (2A)
 
'''Crouching Weak''' (2A)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Jumping Weak''' (j.A)
 
'''Jumping Weak''' (j.A)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Weak''' (66A)
 
'''Dashing Weak''' (66A)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Crouching Weak''' (662A)
 
'''Dashing Crouching Weak''' (662A)
*  
+
* [description]
 +
* [usefulness]
  
 
=== Medium Attacks ===
 
=== Medium Attacks ===
  
 
'''Standing Medium''' (5B)
 
'''Standing Medium''' (5B)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Standing Medium (close)''' (5B (close))
 
'''Standing Medium (close)''' (5B (close))
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Crouching Medium''' (2B)
 
'''Crouching Medium''' (2B)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Jumping Medium''' (j.B)
 
'''Jumping Medium''' (j.B)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Medium''' (66B)
 
'''Dashing Medium''' (66B)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Crouching Medium''' (662B)
 
'''Dashing Crouching Medium''' (662B)
*  
+
* [description]
 +
* [usefulness]
  
 
=== Strong Attacks ===
 
=== Strong Attacks ===
  
 
'''Standing Strong''' (5C)
 
'''Standing Strong''' (5C)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Crouching Strong''' (2C)
 
'''Crouching Strong''' (2C)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Jumping Strong''' (j.C)
 
'''Jumping Strong''' (j.C)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Strong''' (66C)
 
'''Dashing Strong''' (66C)
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Dashing Crouching Strong''' (662C)
 
'''Dashing Crouching Strong''' (662C)
*  
+
* [description]
 +
* [usefulness]
  
 
===Throws===
 
===Throws===
  
 
'''Standing Throw'''
 
'''Standing Throw'''
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Air Throw'''
 
'''Air Throw'''
*  
+
* [description]
 +
* [usefulness]
  
 
=== Command Normals ===
 
=== Command Normals ===
  
 
'''[TRANSLATION NEEDED] (とんでって)'''
 
'''[TRANSLATION NEEDED] (とんでって)'''
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Flight (飛行)'''
 
'''Flight (飛行)'''
*  
+
* [description]
 +
* [usefulness]
  
 
== Special Moves ==
 
== Special Moves ==
Line 155: Line 182:
 
! Move !! Hits !! Damage !! Guard !! IC<br/>Cancel
 
! Move !! Hits !! Damage !! Guard !! IC<br/>Cancel
 
|-
 
|-
| colspan=5 style="background:#FFFFC0" | '''[TRANSLATION NEEDED] (まどのそと)''' [Can be done midair]
+
| colspan=5 style="background:#FFFFC0" | '''Outside the Window''' [Can be done midair]
 
|-
 
|-
| 236A || ? || ? || ? || ?
+
| 236A || 5 || ≈700 || Any || No
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 236B || ? || ? || ? || ?
+
| > 236A/B/C || 3 || ≈430 || Any || No
 
|-
 
|-
| 236C || ? || ? || ? || ?
+
| 236B || 5 || ≈700 || Any || No
 +
|- style="background:#EEEEEE"
 +
| > 236A/B/C || 5 || ≈700 || Any || No
 +
|-
 +
| 236C || 1 || 450 || Any || No
 
|-
 
|-
| colspan=5 style="background:#FFFFC0" | '''[TRANSLATION NEEDED] (くずれるせかい)'''
+
| colspan=5 style="background:#FFFFC0" | '''Rotten World'''
 
|-
 
|-
| 623A || ? || ? || ? || ?
+
| 623A || 1 || 700 || Any || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 623B || ? || ? || ? || ?
+
| 623B || 1 || 1000 || Any || Yes
 
|-
 
|-
| 623C || ? || ? || ? || ?
+
| 623C || 2 || ≈1350 || Any || Yes
 
|-
 
|-
| colspan=5 style="background:#FFFFC0" | '''[TRANSLATION NEEDED] (あるじ?ぬし?)'''
+
| colspan=5 style="background:#FFFFC0" | '''Master?  Lord?'''
 
|-
 
|-
| 214A || ? || ? || ? || ?
+
| 214A || 1 || 700 || Ground || Yes (FIC)
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 214B || ? || ? || ? || ?
+
| 214B || 1 || 700 || Ground || Yes (FIC)
 
|-
 
|-
| 214C || ? || ? || ? || ?
+
| 214C || n || 400*n || Ground || Yes (FIC)
 
|-
 
|-
 
| colspan=5 style="background:#FFFFC0" | '''Hide-and-Seek''' [Can be done midair]
 
| colspan=5 style="background:#FFFFC0" | '''Hide-and-Seek''' [Can be done midair]
 
|-
 
|-
| 421A || ? || ? || ? || ?
+
| 421A || 0 || N/A || N/A || Yes
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 421B || ? || ? || ? || ?
+
| 421B || 0 || N/A || N/A || Yes
 
|-
 
|-
| 421C || ? || ? || ? || ?
+
| 421C || 0 || N/A || N/A || Yes
 
|-
 
|-
| colspan=5 style="background:#FFFFC0" | '''[TRANSLATION NEEDED] (おもちゃのないふ)'''
+
| colspan=5 style="background:#FFFFC0" | '''Toy Knife'''
 
|-
 
|-
| 41236A || ? || ? || ? || ?
+
| 41236A || 6 || 300*n || Any || Yes (FIC)
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 41236B || ? || ? || ? || ?
+
| 41236B || 6 || 300*n || Any || Yes (FIC)
 
|-
 
|-
| 41236C || ? || ? || ? || ?
+
| 41236C || 6 || 300*n || Any || Yes (FIC)
 
|-
 
|-
| colspan=5 style="background:#FFE0E0" | '''[TRANSLATION NEEDED] (だいいどう)'''
+
| colspan=5 style="background:#FFE0E0" | '''the ty_eki''' [During wakeup]
 
|-
 
|-
| 236236A || ? || ? || ? || ?
+
| 22S || ? || ? || ? || ?
 +
|-
 +
| colspan=5 style="background:#FFE0E0" | '''Great Migration'''
 +
|-
 +
| 236236A || 14 || 50*n || Any || No
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| 236236B || ? || ? || ? || ?
+
| 236236B || 14 || 50*n || Any || No
 
|-
 
|-
| 236236C || ? || ? || ? || ?
+
| colspan=5 style="background:#FFE0E0" | '''Solar'''
 
|-
 
|-
| colspan=5 style="background:#FFE0E0" | '''[TRANSLATION NEEDED] (たいよう)'''
+
| rowspan=2 | j.236236A
 +
| n || 100*n || Any || No
 
|-
 
|-
| j.236236A || ? || ? || ? || ?
+
| 1 || 2000 || Ground || No
 
|- style="background:#EEEEEE"
 
|- style="background:#EEEEEE"
| j.236236B || ? || ? || ? || ?
+
| rowspan=2 | j.236236B
 +
| n || 100*n || Any || No
 +
|- style="background:#EEEEEE"
 +
| 1 || 2800 || Ground || No
 +
|-
 +
| rowspan=2 | j.236236C
 +
| n || 100*n || Any || No
 
|-
 
|-
| j.236236C || ? || ? || ? || ?
+
| 3 || ≈3800 || Ground || No
 
|-
 
|-
 
| colspan=5 style="background:#FFE0E0" | '''Inside of Barrel'''
 
| colspan=5 style="background:#FFE0E0" | '''Inside of Barrel'''
Line 219: Line 261:
 
| 463214C || 2 || 1800 or 3500 or 6500 or 0 || Unblockable || No
 
| 463214C || 2 || 1800 or 3500 or 6500 or 0 || Unblockable || No
 
|-
 
|-
| colspan=5 style="background:#FFE0FF" | '''[TRANSLATION NEEDED] (たきのぼり)'''
+
| colspan=5 style="background:#FFE0FF" | '''Swimming up Waterfall'''
 
|-
 
|-
 
| CB6AA || 18 || 5900 || Low || No
 
| CB6AA || 18 || 5900 || Low || No
Line 226: Line 268:
 
=== Specials ===
 
=== Specials ===
  
'''[TRANSLATION NEEDED] (まどのそと)'''
+
'''Outside the Window (まどのそと)'''
*  
+
* [description]
 +
* [usefulness]
  
  
'''[TRANSLATION NEEDED] (くずれるせかい)'''
+
'''Rotten World (くずれるせかい)'''
*  
+
* [description]
 +
* [usefulness]
  
  
'''[TRANSLATION NEEDED] (あるじ?ぬし?)'''
+
'''Master?  Lord? (あるじ?ぬし?)'''
*  
+
* [description]
 +
* [usefulness]
  
  
 
'''Hide-and-Seek (かくれんぼ)'''
 
'''Hide-and-Seek (かくれんぼ)'''
*  
+
* [description]
 +
* [usefulness]
  
  
'''[TRANSLATION NEEDED] (おもちゃのないふ)'''
+
'''Toy Knife (おもちゃのないふ)'''
*  
+
* [description]
 +
* [usefulness]
  
 
=== Eterny Specials ===
 
=== Eterny Specials ===
  
'''[TRANSLATION NEEDED] (だいいどう)'''
+
'''the ty_eki''' (in memory of ty_eki and sakagami mai)
*  
+
* [description]
 +
* This move is actually a bug.
 +
* [usefulness]
  
  
'''[TRANSLATION NEEDED] (たいよう)'''
+
'''Great Migration (だいいどう)'''
*  
+
* [description]
 +
* [usefulness]
 +
 
 +
 
 +
'''Solar (たいよう)'''
 +
* [description]
 +
* [usefulness]
  
  
 
'''Inside of Barrel (たるのなか)'''
 
'''Inside of Barrel (たるのなか)'''
*  
+
* [description]
 +
* [usefulness]
  
 
=== Final Memory ===
 
=== Final Memory ===
  
'''[TRANSLATION NEEDED] (たきのぼり)'''
+
'''Swimming up Waterfall (たきのぼり)'''
*  
+
* [description]
 +
* [usefulness]
  
 
== Strategy, Tactics, and Combos ==
 
== Strategy, Tactics, and Combos ==
  
 
=== Basic Strategy ===
 
=== Basic Strategy ===
 +
 +
A basic "bread and butter" combo for UNKNOWN would be 5A 5BB 5C 214A.  That last move has some strict timing, so practice.
 +
 +
The j.C move is an excellent cross-up.
  
 
=== Links ===
 
=== Links ===
Line 367: Line 428:
 
| 6 || Light brown hair, red ribbons, yellow dress, no stockings.
 
| 6 || Light brown hair, red ribbons, yellow dress, no stockings.
 
|}
 
|}
 +
 +
== In–game References ==
 +
 +
'''ONE References'''
 +
* The scenery in the background is one part of the world of eternity in ''ONE''.
  
 
== Discussion ==
 
== Discussion ==
 +
 +
[http://www.shoryuken.com/forums/showthread.php?t=71842 Shoryuken Eternal Fighter Zero Thread]
  
 
[[Category: Eternal Fighter ZERO]]
 
[[Category: Eternal Fighter ZERO]]
 
[[Category: UNKNOWN]]
 
[[Category: UNKNOWN]]

Revision as of 06:23, 12 September 2006

Introduction

Unknown-efz.png

UNKNOWN is a small agile character, and uses various toys and her ghostly abilities to fight. She can control space well with her multiple ranged attacks, and has the ability to completely control her flight in midair.

UNKNOWN is actually a character from ONE, a visual novel produced by Tactics in 1998. Her resemblence to a younger Mizuka is positively uncanny. During ONE, she gets to meet Kouhei again in the world of eternity...

Stage: World of Eternity (永遠の世界)

BGM: Eternity (永遠)

Character-Specific Notes

  • UNKNOWN is able to air jump once, and air dash/backstep once. Once Misuzu has air dashed/backstepped, she cannot perform any more air jumps.
  • UNKNOWN's ground dash has some unique properties. First, her dash ignores the opponent's body completely, allowing her to dash through the opponent as if she was not there. Secondly, UNKNOWN disappears soon after her dash starts, and reappears as soon as her dash stops. While she is invisible, she cannot be hit by any attacks.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A 1 180 Ground Yes Yes Yes
2A 1 200 Low Yes Yes Yes
j.A 1 220 High/Air Yes Yes Yes
66A 1 250 Ground Yes No Yes
662A 1 200 Low Yes No Yes
5B 1 440 Ground Yes No Yes
5B (close) 1 420 Ground Yes Yes Yes
2B 1 410 Low Yes Yes Yes
j.B 1 430 High/Air Yes Yes Yes
66B 1 440 Ground Yes Yes (No if guarded) Yes
662B 1 410 Low Yes Yes (No if guarded) Yes
5C 1 610 Ground Yes Yes (No if guarded) Yes
2C 1 620 Low Yes Yes (No if guarded) Yes
j.C 3 635 High/Air Yes Yes Yes
66C 1 600 Ground Yes No Yes
662C 0 N/A N/A Yes Yes Yes
Throw 2 800 Throw No No No
j.Throw 1 100 Air Throw No No No
[TRANSLATION NEEDED] (とんでって)
j.6C 1 600 High/Air Yes Yes Yes
Flight [Requires RF Gauge]
S 0 N/A N/A No No No

Weak Attacks

Standing Weak (5A)

  • [description]
  • [usefulness]


Crouching Weak (2A)

  • [description]
  • [usefulness]


Jumping Weak (j.A)

  • [description]
  • [usefulness]


Dashing Weak (66A)

  • [description]
  • [usefulness]


Dashing Crouching Weak (662A)

  • [description]
  • [usefulness]

Medium Attacks

Standing Medium (5B)

  • [description]
  • [usefulness]


Standing Medium (close) (5B (close))

  • [description]
  • [usefulness]


Crouching Medium (2B)

  • [description]
  • [usefulness]


Jumping Medium (j.B)

  • [description]
  • [usefulness]


Dashing Medium (66B)

  • [description]
  • [usefulness]


Dashing Crouching Medium (662B)

  • [description]
  • [usefulness]

Strong Attacks

Standing Strong (5C)

  • [description]
  • [usefulness]


Crouching Strong (2C)

  • [description]
  • [usefulness]


Jumping Strong (j.C)

  • [description]
  • [usefulness]


Dashing Strong (66C)

  • [description]
  • [usefulness]


Dashing Crouching Strong (662C)

  • [description]
  • [usefulness]

Throws

Standing Throw

  • [description]
  • [usefulness]


Air Throw

  • [description]
  • [usefulness]

Command Normals

[TRANSLATION NEEDED] (とんでって)

  • [description]
  • [usefulness]


Flight (飛行)

  • [description]
  • [usefulness]

Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Outside the Window [Can be done midair]
236A 5 ≈700 Any No
> 236A/B/C 3 ≈430 Any No
236B 5 ≈700 Any No
> 236A/B/C 5 ≈700 Any No
236C 1 450 Any No
Rotten World
623A 1 700 Any Yes
623B 1 1000 Any Yes
623C 2 ≈1350 Any Yes
Master? Lord?
214A 1 700 Ground Yes (FIC)
214B 1 700 Ground Yes (FIC)
214C n 400*n Ground Yes (FIC)
Hide-and-Seek [Can be done midair]
421A 0 N/A N/A Yes
421B 0 N/A N/A Yes
421C 0 N/A N/A Yes
Toy Knife
41236A 6 300*n Any Yes (FIC)
41236B 6 300*n Any Yes (FIC)
41236C 6 300*n Any Yes (FIC)
the ty_eki [During wakeup]
22S  ?  ?  ?  ?
Great Migration
236236A 14 50*n Any No
236236B 14 50*n Any No
Solar
j.236236A n 100*n Any No
1 2000 Ground No
j.236236B n 100*n Any No
1 2800 Ground No
j.236236C n 100*n Any No
3 ≈3800 Ground No
Inside of Barrel
463214A 2 1800 or 0 Unblockable No
463214B 2 1800 or 3500 or 0 Unblockable No
463214C 2 1800 or 3500 or 6500 or 0 Unblockable No
Swimming up Waterfall
CB6AA 18 5900 Low No

Specials

Outside the Window (まどのそと)

  • [description]
  • [usefulness]


Rotten World (くずれるせかい)

  • [description]
  • [usefulness]


Master? Lord? (あるじ?ぬし?)

  • [description]
  • [usefulness]


Hide-and-Seek (かくれんぼ)

  • [description]
  • [usefulness]


Toy Knife (おもちゃのないふ)

  • [description]
  • [usefulness]

Eterny Specials

the ty_eki (in memory of ty_eki and sakagami mai)

  • [description]
  • This move is actually a bug.
  • [usefulness]


Great Migration (だいいどう)

  • [description]
  • [usefulness]


Solar (たいよう)

  • [description]
  • [usefulness]


Inside of Barrel (たるのなか)

  • [description]
  • [usefulness]

Final Memory

Swimming up Waterfall (たきのぼり)

  • [description]
  • [usefulness]

Strategy, Tactics, and Combos

Basic Strategy

A basic "bread and butter" combo for UNKNOWN would be 5A 5BB 5C 214A. That last move has some strict timing, so practice.

The j.C move is an excellent cross-up.

Links

Launchers

Chains/Loops

Example Combos

Win Quotes

Japanese English

のぞまれたから
わたしはいるんだよ
ただそれだけ…

[TRANSLATION NEEDED]

おわりもはじまりもない
ただまわって
ずっとおなじ
ところにいるの

[TRANSLATION NEEDED]

ここは永遠…
わたしのせかい… さようなら…

[TRANSLATION NEEDED]

欠けてるせかいは
たのしかった?

[TRANSLATION NEEDED]

君ももう
かえれないんだよ…
こわくはないよ
きえてなくなるだけ
何も感じないから…

[TRANSLATION NEEDED]

さぁ、いこうよ… まだわからない?

[TRANSLATION NEEDED]

わたしは
のぞまれただけ
あなたが
そう、のぞんだだけ

[TRANSLATION NEEDED]

いまのわたしに
きのうのわたし
あしたのわたしに
もうひとりのわたし…

[TRANSLATION NEEDED]

わたしは
さみしくないよ
だって、
君がこれから
ずっといっしょに
居てくれるんだもん

[TRANSLATION NEEDED]

Colors

Palette Appearance
1 (Default) Brown hair, yellow ribbons, white dress, no stockings.
2 Black hair, white ribbons, red dress, white stockings.
3 Blonde hair, red ribbons, dark blue dress, brown stockings.
4 Light blue hair, black ribbons, black dress, black stockings.
5 Pink hair, brown ribbons, purple dress, no stockings.
6 Light brown hair, red ribbons, yellow dress, no stockings.

In–game References

ONE References

  • The scenery in the background is one part of the world of eternity in ONE.

Discussion

Shoryuken Eternal Fighter Zero Thread